N
Noah's Site
2022-11-08

How to play smallworld

https://www.youtube.com/watch?v=ibzqvd3b1Yg

One thing that video didn't cover was  "lands need a baseline of 2 attacker's to be conquered

I'll cover the more confusing races and abilities and some strategy

sorcerer's can't target declined units

Trolls lairs stay even if conquered unlike fortified

fortified disappears after another person conquers it

fortified only provide defense after it's  in decline

dragon master can't be moved after a conquer but can move at the start of your turn like usual

orcs and pillaging stack

heroic can be moved

bivouacking can be moved

with diplomat you can attack declined units and still diplomatize them.

here's some strategy

generally you want to decline every 3-4 turns unless you just go destroyed or if you are destroying

also you want a money race and a attacking ability or vise versa 

  • money race #1 humans
  • money race #2 wizards
    money race #3 dwarves



  • mix race#1 halflings
    mix race#2 elves
    mix race# 3 trolls
    mix race#4 giants
    mix race#5 tritons
    mix race#6 ratmen



    attack race#1 amazons
    attack race#2 skeletons
    attack race#3 ghouls
    attack race#4 orcs
    attack race#5 sorcerer's






    money traits# 1 merchant
    money traits# 2 swamp
    money traits# 3 forest
    money traits# 4 wealthy
    money traits# 5 hill
    money traits# 6 alchemist
    money traits# 7 seafaring


    mix traits # bivouacking
    mix traits # heroic
    mix traits # spirit
    mix traits # stout
    mix traits # diplomat
    mix traits # fortified

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